Official rules for the Smash Tournament !

Super Smash Bros Melee (Gamecube)
Top Prize: $500

$5 Entry Fee
Played on Wii 4 Stock/8 Minute Time Limit, No Items, DSR
2/3 Games, No Character Lock
Starter Stages:
Yoshi’s Story
Fountain of Dreams
Final Destination
Dream Land
Counter-Pick Stages:
Pokemon Stadium
First stage is decided by striking in P1-P2-P2-P1 order.
Follow-up stages the winner bans 1 stage, and the loser picks.
Winner must pick character first in follow-up games.
Wobbling, Freeze Glitch, and Infinite Stalling are not legal. Pausing will count in a forfeit.
Personal original controllers may be used, but must be verified and not tampered with. Please bring your controller to one of the organizer’s attentions before use.
Pausing will result in a forfeit of the game.
Participants must show up for each of their matches. There will be 2 minutes given before the participant forfeits their round.
P1/P2 – Player 1/Player 2
striking – may not choose that stage for that game
ban – may not choose that stage for that match
DSR – may not choose a stage already won on unless mutually agreed to
Players winning their first round will be moved into following rounds as soon as there are enough winners.
Players may continue to sign up during the event and play until all slots are filled for sequencial rounds.
The top 32 players must show up the following day for the Finals.
A player who loses, may pay the initial fee and buy themselves another shot into the event by paying the entry fee again.